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We also won’t cover Unearthed Arcana content because it’s not finalized, and we can’t guarantee that it will be available to you in your games. We will not include 3rd-party content, including content from DMs Guild, in handbooks for official content because we can’t assume that your game will allow 3rd-party content or homebrew.
#THE SEA OF STARS FFXIV FULL#
I’ve seen parties that struggle to stay on their feet after just one or two fights, but the Life Cleric has ways to get everyone back to full after nearly every fight. So then, why are we a Life Cleric? Because the Disciple of Life domain power allows some of the most efficient out of combat healing in the game and the Channel Divinity: Preserve Life is one of the few ways to perform some efficient in-combat healing. Healing in combat is usually highly inefficient unless your action saves an ally’s action, which we don’t have to be a Life Cleric to do.
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Having bonuses to healing magic as well as a Channel Divinity on top of that can easily trap a player into wanting to always heal all the time, but Clerics are far more than just healbots. The Life Domain is a powerful tool in D&D 5e, but it can be easy to misunderstand the strengths of its abilities.
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The second one will be a bit further, at X: 29.2, Y: 27.6.What do you do when your party’s full health?ĭPS THE BAD GUYS! A Crap Guide to FFXIV: Healers – JoCat Introduction There are also some valuable resources to gather as Botanists there, so it can be worth the detour. The last Aether Currents can be found in an upper-level area on the eastern side of the map. Don’t be fooled: It’s waiting for you underground in a cavern, not on the surface. This one is far from pretty much everything and it can be tricky. This wind current can be found at the entrance of the northern area, at X: 22.3, Y: 18.1, Z: 1.2. This is the last current of the northern area. This one is in the upper level at X: 22.0, Y: 10.5, Z: -0.5. Screengrab via Square EnixĪnother Aether Current is in the main hall. You’ll have to wander a bit further than in the other quests for this current, which is waiting for you at X: 27.8, Y: 9.6. This Aether Current is standing in the main hall of the area, at X: 34.4, Y: 13.3, Z: -1.7, on the lower level. You’ll have to hop on one of the area’s facilities to reach this Aether Current, located at X: 11.7, Y: 9.5.
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That’s also where the Main Aetheryte can be used. Out of the 10 currents, six are located in the northern part of the map, which you’ll reach after completing a few Main Scenario quests. You’ll have to complete a fair number of Main Scenario quests to get to them, though, so be patient. Contrary to some other maps, all of Mare Lamentorum’s Aether Currents can be reached roughly at the same point.
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